Data Identification
Identifier |
Title / Description |
Value Domain |
Card |
Condition |
Guidelines |
Example |
---|---|---|---|---|---|---|
RSDLOC [DMF/Core] |
Resource Default Locale The default locale used within the resource.
|
It may be defaulted to the metadata default locale. |
1 |
RSDLOC.identifier is never set |
Fixed value |
eng |
RSTLOC [DMF/Core] |
Resource Other Locale The other locale(s) used within the resource.
|
0..* |
RSTLOC.identifier is never set |
|
swe |
|
DGITYP [DMF/Core] |
Geospatial Information Type Information about the type of geospatial information provided by the resource.
|
[https://eden.ign.fr/wiki/index.php/Geospatial_Information_Type_Codelist Geospatial Information Type Codelist] |
0..1 |
|
Not applicable to non-geographic data. |
vector2D |
RSGFLV [DMF/Core] |
Resource Georeferencing Level Level of georeferencing of the resource.
|
[https://eden.ign.fr/wiki/index.php/Geopositioning_Level_Codelist Geopositioning Level Codelist] |
0..1 |
Mandatory for DMF/Sensor |
Not applicable to non-geographic data |
georeferenceable |
RSPREF [DMF/Core] |
Resource Representation Form This metadata element defines whether the resource is analogue or digital. |
[https://eden.ign.fr/wiki/index.php/Representation_Form_Codelist Representation Form Codelist] |
0..1 |
|
|
analogue |
RSDTLVL [DMF/Defence] |
Resource Data Level The Resource Data Level is a method of categorizing resolution bands of digital geospatial information (including imagery) by equivalence to paper map scales. |
0..1 |
|
Not applicable to non-geographic data. List of available levels should be documented. |
L0 |
|
RSTHEME [DMF/Core] |
Resource Theme Theme provides more precise thematic information enabling discovery of data. |
0..* |
|
|
AgriculturalBuildingsStructures,
AnimalLivestockFeatures,
AquacultureFishingFeatures,
CropLand |
|
RSSERI [DMF/Core] |
Name of Resource Series When the resource pertains to a series, this is the name of the series. Constraints: * This metadata element is not applicable to series and services.
|
<a href="https://eden.ign.fr/wiki/index.php/Data_Identification#typeString">String</a> |
0..1 |
|
Strongly recommended for products which belong to a series. |
U713 |
RSSHNA [DMF/Core] |
Resource Sheet Name When the resource pertains to a series, this is the name or identifier of the resource as part of the series. The term “Sheet Name” is used by analogy with map series and map sheets, but it is applicable to other types of data. |
<a href="https://eden.ign.fr/wiki/index.php/Data_Identification#typeString">String</a> |
0..1 |
This metadata element is not applicable to series and services |
Strongly recommended for maps and charts which have a sheet name. |
|
RSENVD [DMF/Data] |
Resource Environment Description This element is provided in order to give information about the producer’s processing environment, including items such as the software, the computer operating system, file name, and the dataset size. |
<a href="https://eden.ign.fr/wiki/index.php/Data_Identification#typeFreeText">Free Text</a> |
0..1 |
|
|
This file was produced using XXX system. |
RSREM [DMF/Common] |
Resource Remark Any remark about the resource. |
<a href="https://eden.ign.fr/wiki/index.php/Data_Identification#typeFreeText">Free Text</a> |
0..1 |
|
|
|
RSFMT [DMF/Data] |
Resource Format This is the description of the computer language construct that specifies the representation of data objects in the producer system (native format of the resource). NOTE:
|
<a href="https://eden.ign.fr/wiki/index.php/Data_Identification#typeFormat">Format</a> |
0..1 |
This element should only be used if different from the Resource Distribution Format. |
This element may be used to evaluate the impact of the transformation of the data from the Resource Format to the Resource Distribution Format. Although the Resource Distribution Format is in the Core metadata class, the Resource Format stands in the Data metadata class. |
|