Difference between revisions of "Vector Representation"
From DGIWG
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{| style="border-spacing:0;width:17cm;" | {| style="border-spacing:0;width:17cm;" | ||
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− | + | | align=center style="border:1pt solid #000000;padding:0.049cm;" | '''Identifier''' | |
− | + | | align=center style="border-top:1pt solid #000000;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0.049cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;" | '''Title / Description''' | |
− | + | | align=center style="border-top:1pt solid #000000;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0.049cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;" | '''Value Domain''' | |
− | + | | align=center style="border-top:1pt solid #000000;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0.049cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;" | '''Card''' | |
− | + | | align=center style="border-top:1pt solid #000000;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0.049cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;" | '''Condition''' | |
− | + | | align=center style="border-top:1pt solid #000000;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0.049cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;" | '''Guidelines''' | |
− | + | | align=center style="border-top:1pt solid #000000;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0.049cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;" | '''Example''' | |
|- | |- | ||
| style="border-top:none;border-bottom:1pt solid #000000;border-left:1pt solid #000000;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0.049cm;padding-right:0.049cm;" | <div style="color:#000000;">VCTOLVL</div> | | style="border-top:none;border-bottom:1pt solid #000000;border-left:1pt solid #000000;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0.049cm;padding-right:0.049cm;" | <div style="color:#000000;">VCTOLVL</div> | ||
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<div style="color:#000000;">Code which identifies the degree of complexity of the spatial relationships.</div> | <div style="color:#000000;">Code which identifies the degree of complexity of the spatial relationships.</div> | ||
− | | style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;" | [ | + | | style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;" | [https://eden.ign.fr/wiki/index.php/Topology_Level_Codelist Topology Level Codelist] |
| align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | 0..1 | | align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | 0..1 | ||
| align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | | | align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | | ||
− | | align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | | + | | align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | geometryOnlyplanarGraph and Cardinality =1 |
| align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | | | align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | | ||
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<div style="color:#000000;">Type and count of geometric object.</div> | <div style="color:#000000;">Type and count of geometric object.</div> | ||
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− | | style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;" | [ | + | | style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;" | [https://eden.ign.fr/wiki/index.php/Geometric_Objects Geometric Objects] |
| align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | 0..* | | align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | 0..* | ||
− | | align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | | + | | align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | ''There shall be one and only one VGEOM per geometry available in the data.'' |
| align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | | | align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | | ||
| align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | | | align=center style="border-top:none;border-bottom:1pt solid #000000;border-left:none;border-right:1pt solid #000000;padding-top:0cm;padding-bottom:0.049cm;padding-left:0cm;padding-right:0.049cm;color:#000000;" | | ||
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|} | |} |
Revision as of 15:08, 3 September 2018
Identifier | Title / Description | Value Domain | Card | Condition | Guidelines | Example |
VCTOLVL
[DMF/Data]
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Topology Level
Code which identifies the degree of complexity of the spatial relationships.
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Topology Level Codelist | 0..1 | geometryOnlyplanarGraph and Cardinality =1 | ||
VGEOM
[DMF/Data]
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Geometric Object
Type and count of geometric object.
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Geometric Objects | 0..* | There shall be one and only one VGEOM per geometry available in the data. |