Difference between revisions of "Locale"

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<div style="color:#000000;">Designation of the locale Language.</div>
 
<div style="color:#000000;">Designation of the locale Language.</div>
| style="border-top:none;border-bottom:1pt solid #000000;border-left:1pt solid #000000;border-right:none;padding:0.101cm;" | [https://eden.ign.fr/wiki/index.php/Locale#typeLanguageCodelist Language Codelist]
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| style="border-top:none;border-bottom:1pt solid #000000;border-left:1pt solid #000000;border-right:none;padding:0.101cm;" | [https://eden.ign.fr/wiki/index.php/Locale#typeLanguageCodelist | Language Codelist]
  
  

Revision as of 09:01, 5 May 2021


Identifier Title / Description Value Domain Card Condition Specific mapping notes
language
[DMF/Core]
Locale Language
Designation of the locale Language.
| Language Codelist


1 Default is eng
encoding
[DMF/Core]
Character Encoding
Designation of the character set to be used to encode the textual value of the locale.
Constraints:

Fixed to utf8 for MDDLOC

Character Set Codelist


1 Default is utf8
identifier
[DMF/Core]
Locale Identifier
Identifier to be used to refer to the Locale in a Free Text.
Constraints:

Mandatory if Locale is applied to MDTLOC

String 0..1 The identifier property defined by DMF for Locale is handled as an XML identifier (inside the tags). It is never set for MDDLOC


DMF/Core DMF/Core defines the minimum set of metadata elements to be implemented by any metadata catalogue. This set satisfies the discovery use case.